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What is new in Voxeldance Additive?

Update information of Voxeldance Additive 1.6.5.43

1. Sliced based Z compensation.

For complicated models, like shoes, it is difficult to do Z compensation. It is time consuming or even fails. But slice based Z compensation can make the Z compensation fast and successful.

2. Adding PNG and SVG formate in exporting slice.

Exporting slice as PNG formate make the DLP printing possible.

3. Record your settings in slice-parameters-layer thickness and export formate for your next using.

4. Adding function "invert triangle visibility" in editing triangle.​

5. Adding function" press shift and drag a window" to deselect triangles. ​

6. Improve mark window function. You would not mark the inner surface of the shell.

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